This is the most stable option. It keeps the standard Minecraft look for blocks but renders all common stone, dirt, and gravel textures as invisible.
xray_pack_1.8.zip │ pack.mcmeta │ pack.png └── assets/minecraft/ ├── textures/blocks/ │ ├── stone.png (fully transparent) │ ├── dirt.png (transparent) │ ├── netherrack.png (transparent) │ └── diamond_ore.png (unchanged, bright texture) ├── blockstates/ │ └── stone.json (redirects to custom model) └── models/block/ └── stone.json (empty model: no cubes)
Xray Texture Pack 1.8 __full__ «2025»
This is the most stable option. It keeps the standard Minecraft look for blocks but renders all common stone, dirt, and gravel textures as invisible.
xray_pack_1.8.zip │ pack.mcmeta │ pack.png └── assets/minecraft/ ├── textures/blocks/ │ ├── stone.png (fully transparent) │ ├── dirt.png (transparent) │ ├── netherrack.png (transparent) │ └── diamond_ore.png (unchanged, bright texture) ├── blockstates/ │ └── stone.json (redirects to custom model) └── models/block/ └── stone.json (empty model: no cubes) xray texture pack 1.8
You can, in fact long ago there was a tool that automated this, lost when codeplex was taken down by msft. Look into xperf -help Processing, specifically the Boot processing switch