// --------------------------------------------------------- // Part 2: The Proxy Engine // ---------------------------------------------------------
// Let's hardcode returns for the
// Implement is the core "reflect 4" magic. // It takes an interface type T and returns a struct that implements it. // Since we cannot add methods to a runtime struct, we create a specific // wrapper struct for the target interface using reflect.MakeFunc for every method. func (pb *ProxyBuilder) Implement(targetInterface interface{}) interface{} t := reflect.TypeOf(targetInterface) if t == nil proxy made with reflect 4
A offers a level of flexibility and performance that traditional proxy servers struggle to match. By moving the logic into a reactive reflection engine, developers can build smarter, faster, and more secure network architectures. // We will treat the interface methods as
// Let's do something more interesting: A "Transparent Interceptor". // We will treat the interface methods as purely signature definitions. developers can build smarter