2 Player Github.io Jun 2026
/* scoreboard */ .scoreboard display: flex; justify-content: space-between; gap: 2rem; margin-bottom: 2rem; flex-wrap: wrap;
update() if (keys[this.controls.up]) this.y -= this.speed; if (keys[this.controls.down]) this.y += this.speed; if (keys[this.controls.left]) this.x -= this.speed; if (keys[this.controls.right]) this.x += this.speed; 2 player github.io
draw() ctx.fillStyle = this.color; ctx.fillRect(this.x, this.y, this.size, this.size); /* scoreboard */
const WINNING_SCORE = 10; const GAME_SPEED = 5; const GEM_COUNT = 3; /* scoreboard */ .scoreboard display: flex
// DOM elements const scoreP1El = document.getElementById("scoreP1"); const scoreP2El = document.getElementById("scoreP2"); const statusMsgEl = document.getElementById("statusMessage"); const roundHistoryEl = document.getElementById("roundHistory"); const player1Card = document.getElementById("player1Card"); const player2Card = document.getElementById("player2Card"); const moveBtns = document.querySelectorAll(".move-btn[data-move]");
/* arena */ .arena background: #0a0e18; border-radius: 2rem; padding: 1rem; margin: 1.5rem 0; border: 1px solid #2d3f5e;
: A chaotic, physics-based platformer where you race to an escape vehicle while fending off your opponent.