Rim4k Alice Murkovski 【2025-2026】

As Lead VR Architect, she oversaw the creation of the Oculus Rift S rendering stack, pioneering low‑latency, high‑resolution pipelines that made VR comfortable for extended sessions.

While consulting for several media startups, Alice observed a recurring pain point: high‑resolution content was either too expensive to produce or too heavy to deliver. The answer, she realized, lay in marrying AI‑driven compression with a truly platform‑agnostic rendering engine—hence, RIM4K was born. rim4k alice murkovski